Adventure Game Development System
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Version
Author: [[]]
1984 - 1989
Not to be confused with Adventure Game Design System.
| Latest Version: | various | ||
|---|---|---|---|
| Release Date: | 1984 - 1989 | ||
| Company: | Sierra | ||
| Publication Status: | Unpublished | ||
| Developer(s): | various | ||
| Interface: | CLI, GUI | ||
| Language: | C | ||
| Open Source: | Closed | ||
| Source Availability: | No | ||
| License: | None, Proprietary, In-house, In-house | ||
| Platform: | DOS | ||
| Type: | IDE | ||
| Localization: | English | ||
| Website: | www.sierra.com | ||
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Description
Adventure Game Development System was Sierra's in-house AGI IDE. A suite of tools developed by Sierra for in-house use to develop AGI games, from the original King's Quest to King's Quest 4, AGI.
Features
Adventure Game Development System was comprised of a suite of various tools and utilities to create and edit the various AGI resources, including
- PICTUREs (Backgrounds)
- VIEWs (Sprites)
- SOUNDs
- Logics (Via the BRIEF Editor and Sierra's Logic Compiler)
- WORDS.TOK
Version History
Known issues
- N/A
Credits
- Various Sierra systems developers.
References
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Also See