ScummVM
| Latest Version: | 1.6.0 | ||
|---|---|---|---|
| Release Date: | |||
| Company: | {{{Company}}} | ||
| Publication Status: | {{{Published}}} | ||
| Developer(s): | ScummVM Team | ||
| Language: | C++ and SDL | ||
| Open Source: | {{{OpenSource}}} | ||
| Source Available: | {{{Source}}} | ||
| License: | {{{License}}} | ||
| Platform: | Cross-platform | ||
| Type: | Interpreter | ||
| Localization: | English | ||
| Website: | scummvm.org | ||
Sarien has merged with ScummVM. Work is ongoing for the migration of Sarien code into ScummVM development branch. All future development will be done within the ScummVM project.
ScummVM is a collection of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system (the VM in the name stands for virtual machine), it now also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus.<ref>history of ScummVM on ScummVM Wiki</ref> Released under the terms of the GNU General Public License, ScummVM is free software.
ScummVM is a reimplementation of the part of the software used to interpret the scripting languages such games used to describe the game world rather than emulating the hardware the games ran on; as such, ScummVM allows the games it supports to be played on platforms other than those for which they were originally released.
See Also